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Fun game. Clean aesthetics and neat level design. You can take the UX one step further by adjusting how the blobs look based on what direction they can travel in. If these blobs can try left, the left side of the blob could be pointy and the rest of it is rounded. The pointy sides would allow players to immediately understand blob's travel directions.

I have added you on Linkedin. Would love to have a chat.

This is a mind-boggling game i had to give up. well done  

Great Work man Loved it, it was fun placing the puffs to their place!